Grand Tribunal (2006) Board Game
Grand Tribunal is a fantasy board game released in 2006, designed by Alexander Bradley and Michelle Nephew. It is published by Atlas Games and is designed for 3 to 5 players, with a runtime of 60 to 90 minutes. The game is set in a magical world where players take on the roles of powerful wizards vying for control and influence in a grand tribunal.
Game Components of Grand Tribunal
How To Setup Grand Tribunal
To set up Grand Tribunal, each player chooses a character and receives a player board, initial resources, and a set of starting cards. The main board is placed in the center, and the deck of cards is shuffled. Each player’s starting hand is dealt, and the first player is determined. The game is ready to start once all players have their necessary components and understand their starting positions.
Gameplay Mechanics and Game Objective
Player Experience
Grand Tribunal offers a dynamic experience, requiring strategic planning and resource management. Players must balance their actions carefully, as each turn has limited opportunities. The game encourages interaction among players through voting and the use of Vis tokens, adding a social and competitive layer to the gameplay.
Pros
Cons
Personal Thoughts on Grand Tribunal
Grand Tribunal is ideal for fans of resource management games and those familiar with the Ars Magica world. It offers a challenging and engaging experience that rewards strategic thinking and social maneuvering. However, it may not be the best fit for casual gamers or those looking for a quick game, due to its complexity and length. If you enjoy deep gameplay mechanics and are willing to invest time in learning the rules, Grand Tribunal could be a fantastic addition to your game collection.
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