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Corrupted Kingdoms (2016) Board Game

Corrupted Kingdoms is a board game released in 2016, designed by Nate Lovett and published by Artana. It falls under the categories of Bluffing, Deduction, Fantasy, Negotiation, Political, and Territory Building. The game is designed for 2–6 players, with a recommended player count of

  • Players take on the role of rival factions competing for control over the kingdom through a mix of strategy, negotiation, and deceit.
  • Game Components of Corrupted Kingdoms

  • 3 Kingdom Boards
  • 3 Senate Boards
  • 6 Corporation Player Mats
  • 50 Special Interest Favors
  • 36 Chaos Cards
  • 25 Guilty Pleasure Cards
  • 80 Wooden Minions (Deluxe Ed.)
  • 72 Wood Ownership Markers
  • 18 Voting Markers
  • 10 Shareholder Cards
  • 6 Player Reference Cards
  • 16 Page Rulebook[5%).

    How To Setup Corrupted Kingdoms

    To set up the game, players start by choosing a fantasy corporation to play as, such as Dragons, Sorcerers, Giants, Witches, Vampires, or Orcs. Each player also selects a Hidden Agenda and some starting minions like Zombies, Demons, Goblins, or Golems. The game boards, including the Kingdom and Senate boards, are laid out, and each player receives their respective player mat and other necessary components.

    Gameplay Mechanics and Game Objective

  • Player Count: 2 to 6 players
  • Playing Time: 20 to 60 minutes
  • Age: 14 and above
  • Mechanics:
    – Influence the assembly of the realm using minions and influence.
    – Propose bills through lobbying efforts.
    – Buy luxuries and get politicians to push nefarious legislation.
    – Use tiles to gain minions or influence senators.
    – Trigger votes to pass or fail legislation.

  • Objective: To be the most evil corporate corporation by accumulating the most Guilty Pleasures and fulfilling your Hidden Agenda and secret backer’s goals.

    Player Experience

    In **Corrupted Kingdoms**, players take on the roles of evil corporate monsters, manipulating the political elite of a fantasy realm. The game involves negotiation, bluffing, and strategic use of minions to influence senators and pass legislation that benefits the player’s corporation. The game is light-hearted and humorous, with ridiculous Guilty Pleasures that players aim to acquire. The gameplay is relatively quick, making it accessible for a variety of players, although some critics have noted issues with playtesting and game balance.

    Pros

  • Engaging Theme: The game’s theme of corrupting a fantasy realm is unique and entertaining.
  • Negotiation and Strategy: It involves significant negotiation and strategic planning.
  • Humor: The game includes humorous elements, such as absurd Guilty Pleasures.
  • Quick Gameplay: The game can be played within 20 to 60 minutes.

    Cons

  • Playtesting Issues: Some players have noted that the game feels inadequately playtested.
  • Limited Depth: Critics have mentioned that the game may lack depth and become repetitive.
  • Balance Problems: There have been reports of balance issues and exploits in the game mechanics.

    Personal Thoughts on Corrupted Kingdoms

    **Corrupted Kingdoms** is ideal for players who enjoy light-hearted, strategic games with a strong negotiation component. It is particularly suited for those who appreciate fantasy themes and do not mind a bit of humor and satire in their gaming experience. However, players seeking a deeply complex or heavily playtested game might find **Corrupted Kingdoms** less satisfying. Despite this, it remains a fun and engaging option for casual to intermediate gamers looking for a unique gaming experience.

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