Bigfoot (2014) Board Game
Bigfoot is a two-player deduction board game designed by Brett Brooks and released in in 2014. The game puts players in the shoes of cryptozoologists trying to prove the existence of Bigfoot. With a playtime of around 15 minutes, it is a quick and engaging game suitable for players aged 12 and above.
Game Components of Bigfoot
How To Setup Bigfoot
To set up the game, Bigfoot starts by taking five location cards, which are kept secret. The Cryptozoologist draws six path cards, which include action cards and location cards, and lays out two paths. Bigfoot then places “bigfeet” markers on the cards corresponding to the locations in their hand.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
In *Bigfoot*, the gameplay is relatively simple but involves strategic thinking. The Cryptozoologist lays out paths and makes educated guesses about Bigfoot’s locations, while Bigfoot places markers to mislead or reveal their hideouts. However, the game has been criticized for lacking significant player interaction when playing as Bigfoot, as this role involves minimal active participation.
Pros
Cons
Personal Thoughts on Bigfoot
*Bigfoot* is a light, filler game that excels in its deduction mechanics but falls short in player interaction, particularly for the Bigfoot role. It is well-suited for casual gamers, especially in a parent-child setup where the simplicity and interactive elements can be engaging. However, for seasoned gamers, the lack of active participation when playing as Bigfoot might make the game less enjoyable. Despite this, it remains a good addition to a game collection as a quick and simple deduction challenge.
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