Aunt Millie’s Millions (2007) Board Game
Aunt Millie’s Millions is a humorous party game designed by Bruce MacPherson and published by Gamewright in in 2007. The game is meant for 3–6 players and has a runtime of about 20 minutes. It falls under the categories of card game and humor party game, with gameplay mechanics including role-playing, set collection, storytelling, and trick-taking.
Game Components of Aunt Millie’s Millions
How To Setup Aunt Millie’s Millions
To set up the game, each player is dealt ten cards face down and takes a character token. One card is secretly placed into a vault envelope. A pile of appraisal cards, ranging from $0 to $2,500, is shuffled and placed in the middle of the table. Players must introduce their characters by explaining how they knew Aunt Millie.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Players simultaneously flip over their cards and place their character tokens on available estate cards. If only one player is on a card, they take it. If two players are on the same card, they must tell a story to convince a judge why they deserve the item. The game ends when one player collects items from all five colors (purple, yellow, red, blue, and green). The player who ends the game gets a $500 bonus, and the player with the highest total value of items wins.
Player Experience
In Aunt Millie’s Millions, players engage in a frenzied and humorous competition to inherit Aunt Millie’s fortune. The game encourages creativity and imagination through storytelling, as players must convince judges with their sob stories to gain valuable items. The inclusion of “Steal” and “Reappraise” cards adds a layer of strategy and unpredictability.
Pros
Cons
Personal Thoughts on Aunt Millie’s Millions
Aunt Millie’s Millions is perfect for those who enjoy light-hearted, social games that combine strategy with creative storytelling. It is an excellent choice for family gatherings or casual game nights, especially for players who appreciate humor and role-playing elements. However, it may not be ideal for those seeking more complex or lengthier game experiences.
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