Cat & Chocolate: Business Is Business (2010) Board Game
Cat & Chocolate: Business Is Business is a card game designed by Ryo Kawakami and published by cosaic in in 2010. The game is known for its humorous theme and storytelling elements, making it a fun and engaging experience for players of all ages.
Game Components of Cat & Chocolate: Business Is Business
How To Setup Cat & Chocolate: Business Is Business
To set up the game, players shuffle the room cards and place them in a pile with a randomly inserted ‘game end’ card. Each player receives a hand of three inventory item cards. The top room card is flipped, and the player reads out the challenge they face.
Gameplay Mechanics and Game Objective
– Storytelling: Players must create convincing stories using their inventory items to overcome challenges.
– Voting: Other players vote on whether the story is successful.
– Faction System: Players belong to factions, and the faction with the most successful stories (represented by room cards) wins.
Player Experience
This game thrives on the dynamic of the group playing it. If your fellow players are outgoing and enjoy party games, you’ll have a fantastic time. The game’s charm lies in its Light-hearted and entertaining nature, making it perfect for players who don’t mind taking the game with a grain of salt.
Pros
Cons
Personal Thoughts on Cat & Chocolate: Business Is Business
This game is ideal for groups who enjoy party games and are comfortable with improvisational storytelling. It’s not for players who focus strictly on winning or prefer complex, strategic games. If you’re looking for a light-hearted, entertaining experience that promotes creative thinking and social interaction, **Cat & Chocolate: Business Is Business** is a great choice. However, be prepared for the game’s replay value to diminish after several plays, unless you create your own expansions or variations.
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