IGOR: The Mad Scientist’s Lament (2004) Board Game
IGOR: The Mad Scientist’s Lament is a board game released in 2004, designed by Alexander Bradley. It is a card game set in the humor industry/manufacturing and science fiction genres, catering to players aged 12 and above. The game features dice rolling, tile placement, and variable player powers as its main mechanisms.
Game Components of IGOR: The Mad Scientist’s Lament
How To Setup IGOR: The Mad Scientist’s Lament
To set up the game, each player starts with a hand of seven cards. Five cards are then placed face up to form an initial discard pile, known as the “junkyard.” The remaining cards form the draw deck. This setup prepares players to dive into the world of mad science and invention-building.
Gameplay Mechanics and Game Objective
Gameplay Mechanics
Game Objective
Player Experience
**IGOR: The Mad Scientist’s Lament** offers a highly thematic experience, feeling like a mad scientist movie. The game encourages roleplaying, especially in groups that enjoy humor and improvisation. However, the game suffers from a high random factor, which can significantly impact gameplay.
Pros
Cons
Personal Thoughts on IGOR: The Mad Scientist’s Lament
**IGOR: The Mad Scientist’s Lament** is ideal for players who enjoy light, humorous games with a strong thematic focus. It’s perfect for groups looking to have fun, especially those who might be playing while intoxicated or in a casual, roleplaying-heavy setting. However, players seeking strategic depth or low randomness might find this game less appealing.
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