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Hotel Amsterdam (2009) Board Game

Hotel Amsterdam is a board game released in 2009, designed by Arenea Kunkeler and Roel Seidell. The game is set in the bustling city of Amsterdam and combines elements of city building, dice rolling, and travel. Players compete to build the most successful hotel chain in the city.

Game Components of Hotel Amsterdam

  • Game board** representing Amsterdam
  • Hotel tiles** for building hotels
  • Tourist cards** indicating new visitors
  • Action tokens** for various activities
  • Money and scoring tokens**

    How To Setup Hotel Amsterdam

    To set up the game, players first place the game board in the middle of the playing area. Each player chooses a set of hotel tiles and action tokens. The tourist cards are shuffled and placed within reach of all players. The game starts with each player having a set amount of money and scoring tokens.

    Gameplay Mechanics and Game Objective

  • Game Category: Economic, Strategic
  • Designer: Not specified in available sources
  • Year: 2009
  • Mechanics:
    – Area Control: Players build hotels in strategic locations.
    – Resource Management: Managing money and action tokens.
    – Hand Management: Deciding which tourist cards to play.

  • Game Objective: The goal is to build and manage hotels to attract the most tourists, thereby earning the most points.

    Gameplay Mechanics and Game Objective

    Key Mechanics:

  • Players build hotels on top locations around Amsterdam.
  • Each day, new tourists arrive, and players must decide which hotels to build and where.
  • Players manage resources to fulfill the demands of the tourists.

    Player Experience

    Playing **Hotel Amsterdam** involves a mix of strategic planning and resource management. Players need to balance building hotels in prime locations with managing the influx of tourists. The game requires careful decision-making to optimize hotel placements and tourist satisfaction.

    Pros

  • Strategic Depth: Offers a good balance of strategy and resource management.
  • Replay Value: Different tourist cards and hotel placements ensure each game is unique.
  • Interactive: Players compete directly, adding a competitive edge.

    Cons

  • Complexity: May be overwhelming for new players due to multiple mechanics.
  • Length: Games can be lengthy, requiring significant time commitment.
  • Luck Element: The random arrival of tourists can introduce an element of luck.

    Personal Thoughts on Hotel Amsterdam

    **Hotel Amsterdam** is ideal for players who enjoy economic and strategic games with a competitive edge. It is best suited for those familiar with resource management and area control mechanics. While it may not be the best choice for casual or new gamers due to its complexity, experienced players will find it engaging and challenging.

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