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Western Front (2016) Board Game

Western Front is a card game that takes place during World War I, also known as the Great War. It was released in 2016 by Little Bighorn Games and Tabletop Games. The game is designed for 2 players and has a runtime of 20-40 minutes. Players take on the roles of commanders on both sides of the Western Front, leading their troops through strategic maneuvers to secure victory.

Game Components of Western Front

  • One 22×34 Mapboard (mounted and two-sided)
  • Two sheets of 88, 2-sided square units (176 Total)
  • One sheet of 112, 2-sided round/hex markers
  • One rule book (40 pages)
  • One Scenario Book (24 pages)
  • Six Play-aid cards
  • Two decks of 55 Event Cards
  • Two 6-sided dice

    How To Setup Western Front

    To set up the game, players need to prepare the invasion phase or the front game phase, depending on the scenario chosen. For the Invasion Game, players set up the Allied and German forces according to the scenario rules, including deploying troops, assets, and fortifications. The game starts with the preparations preceding the Allied Invasion of Western Europe, involving deception, intelligence, and build-up efforts. For the Front Game, players continue from the beachhead secure phase, transitioning into monthly turns simulating the war in the West.

    Gameplay Mechanics and Game Objective

    Gameplay Mechanics

  • Invasion Phase: Weekly turns simulating the preparation and execution of the D-Day invasion.
  • Front Game: Monthly turns after the beachhead is secure, focusing on the War in the West.
  • Supply System: Simulates the constraints faced by the Allied Armies after breaking out of their invasion beachhead.
  • Event Cards: Represent historical events, strategic bomber offensives, and political pressures.
  • Unit Deployment: Players choose where to deploy assets, attack, and request troops from higher command.

    Game Objective

    The objective is to either successfully invade and secure Western Europe as the Allies or defend against the invasion as the Germans. The game ends with the surrender of Nazi Germany or a negotiated outcome.

    Player Experience

    Players take on the roles of Allied or German commanders, making strategic decisions on troop deployments, resource management, and responding to historical events. The game offers a deep and immersive experience, requiring players to balance immediate needs with long-term strategies. The dynamic nature of the game, with its variable setup and event cards, ensures high replayability.

    Pros

  • Historical Depth: Faithfully simulates the invasion and subsequent battles in Western Europe.
  • Strategic Complexity: Offers a rich and challenging experience with multiple layers of strategy.
  • Replayability: Various scenarios and event cards provide numerous playthrough options.
  • Components Quality: High-quality mapboard, units, and play-aid cards enhance the gaming experience.

    Cons

  • Complex Setup: Requires careful setup and understanding of the rules.
  • Long Playtime: Full campaign games can last approximately 6-8 hours.
  • Steep Learning Curve: New players may find the game mechanics and rules challenging to learn.

    Personal Thoughts on Western Front

    “No Retreat 5: The Western Front, 1944-45” is ideal for experienced wargamers and those interested in World War II history. The game’s complexity and depth make it a great fit for players looking for a challenging and immersive strategic experience. However, it may not be the best choice for new gamers due to its steep learning curve and lengthy playtime.

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