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Global War: The War Against Germany and Japan, 1939-45 (1975) Board Game

Global War: The War Against Germany and Japan, 1939-45 is a strategic board game that allows players to simulate the major events of World War II. Designed by Redmond A. Simonsen and published in 1975 by SPI (Simulations Publications, Inc.), it has been a classic choice for wargame enthusiasts. The game is set in the period of 1939-1945 and focuses on the military strategies and maneuvers of the Allied and Axis powers.

Game Components of Global War: The War Against Germany and Japan, 1939-45

  • Two 21″ x 22″ paper hex grid maps displaying the entire world
  • 1200 die-cut counters
  • Rules booklet
  • Player charts and aids
  • Small six-sided die

    How To Setup Global War: The War Against Germany and Japan, 1939-45

    Setting up **Global War** involves laying out the two large hex grid maps, which together display the entire world. Players need to organize the 1200 counters, each representing various military units, and prepare the player charts and aids. The rules booklet provides detailed instructions on initial placements and the start of the game.

    Gameplay Mechanics and Game Objective

    Gameplay Mechanics

  • Stages and Phases: The game is divided into Naval, Air, Land, and Production Stages, each with multiple phases.
  • Resource Management: Players decide what war equipment to manufacture, affecting their strategic actions.
  • Movement and Combat: Multiple phases within each Stage allow for complex movement and combat interactions.

    Game Objective

  • The objective is to win the war by achieving strategic and economic superiority. For the Allies, this means defeating the Axis powers by Spring 1945. For the Axis, it involves maintaining and expanding their territorial control.

    Player Experience

    Playing **Global War** is a daunting yet rewarding experience. The game is highly complex, with intricate rules and a vast number of counters. Players must manage resources, make strategic decisions, and execute multi-phase movements and combats. The game demands a significant investment of time and attention, as each turn represents three months of game time.

    Pros

  • Deep Strategic Depth: Offers a highly detailed and realistic simulation of World War II.
  • Complex and Engaging Mechanics: The phased system and resource management add layers of complexity and strategy.
  • Historical Accuracy: Reflects the strategic choices and challenges faced by national leaders during the war.
  • Replayability: Multiple scenarios, including the “Standard Scenario” and “High Water Mark Scenario,” provide varied gameplay experiences.

    Cons

  • High Complexity: The game is highly complex and can be overwhelming for new players.
  • Time-Consuming: Each game can take several hours to complete.
  • Balance Issues: Some players have noted that defense may be overfavored, making certain strategic maneuvers challenging.

    Personal Thoughts on Global War: The War Against Germany and Japan, 1939-45

    **Global War** is for the hardcore wargamer who enjoys deep strategic games and is willing to invest the time and effort to master its complex mechanics. It is not a game for casual players or those new to board wargames. However, for those who relish the challenge and historical depth, it offers a unique and immersive experience that closely simulates the strategic and economic aspects of World War II.

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