Air Charter (1970) Board Game
Air Charter is a board game released in 1970 by Waddingtons, a well-known game manufacturer. The game is designed for 2 to 4 players, with a recommended player count of 3 to 4 for the best experience. It falls under the categories of Aviation/Flight and Transportation, and incorporates various game mechanisms such as Dice Rolling, Events, Pick-up and Deliver, Point to Point Movement, and Roll/Spin and Move.
Game Components of Air Charter
How To Setup Air Charter
To set up the game, players first place the playing board in the middle of the playing area. Each player chooses an aircraft and places it at their designated home airfield (Manila, Makassar, Derby, or the Palau Islands). Players receive initial fuel and money. The freight tokens are distributed to the warehouses at the various airfields. The incident cards are shuffled and placed within reach of all players.
Gameplay Mechanics and Game Objective
Player Experience
Air Charter offers a unique blend of luck and strategy. The game has two modes: a shorter version for younger players and a more complex full game that involves deeper trading strategies. Players must navigate the challenges of air travel, including fuel management and unexpected incidents, to corner the air freight market.
Pros
Cons
Personal Thoughts on Air Charter
Air Charter is ideal for players who enjoy strategic games with a blend of luck and resource management. It is particularly suited for those interested in aviation or logistics, as it simulates the challenges of air cargo trading. The game’s dual modes make it accessible to a wide range of players, from younger beginners to experienced gamers looking for a more complex challenge. However, its lengthy gameplay and complex rules may not appeal to all, especially those seeking quicker, more casual gaming experiences.
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