Thing-a-ma-Bots (2006) Board Game
Thing-a-ma-Bots is a card game designed by Lance Lekander and published by Gamewright in in 2006. It is a fast-paced game that challenges players’ pattern recognition skills. The game is suitable for players aged 6 and above and can accommodate 2 to 6 players.
Game Components of Thing-a-ma-Bots
How To Setup Thing-a-ma-Bots
Gameplay Mechanics and Game Objective
In Thing-a-ma-Bots, players take turns trying to match the patterns on their cards with the patterns on the cards in the center pile. The objective is to be the first player to get rid of all their cards by matching patterns.
Player Experience
Pros
Cons
Personal Thoughts on Thing-a-ma-Bots
Thing-a-ma-Bots is a fun and engaging card game that is great for families and casual gamers. The game’s simple mechanics make it easy to learn and play, but it may lack the strategic depth that more experienced gamers are looking for. The build quality of the cards is decent, and the game is reasonably priced, making it accessible to a wide audience. However, for those looking for more complexity and depth in their gameplay, Thing-a-ma-Bots may not provide enough challenge. Overall, it is a good game to have in your collection for when you want a quick and light-hearted gaming experience.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.