The Final Frontier (1997) Board Game
The Final Frontier is a board game that was released in 1997 by the Microgame Design Group. It was designed by Kerry Anderson and features artwork by Kerry Anderson, Ed Bourelle, and David Sourwine. The game is set in a science fiction universe where players take control of different factions vying for control over resources and territories in space.
Game Components of The Final Frontier
How To Setup The Final Frontier
To set up the game, players first draw cards that specify the four planets they need to land on. The game board is placed in the middle, and each player chooses a pawn. The objective is clear from the start, but the setup is straightforward and lacks complexity.
Gameplay Mechanics and Game Objective
Player Experience
The game is designed for children but fails to hold attention due to its simplicity and lack of engagement with the Star Trek franchise. The game feels more like a generic roll-and-move game than an immersive Star Trek experience.
Pros
Cons
Personal Thoughts on The Final Frontier
This game is for those who are avid Star Trek collectors or parents looking for a very basic introduction to board games for their children. However, it is not recommended for anyone seeking a engaging or strategic gaming experience. Its poor production quality and lack of meaningful interaction with the Star Trek universe make it more of a novelty item than a enjoyable game.
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