The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863 (1985) Board Game
The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863 board game is a historical wargame that allows players to simulate the famous battle of Gettysburg during the American Civil War. Designed by Paul Philippoteaux and released in 1985, the game aims to provide a strategic and immersive experience of the events that took place during this crucial campaign.
Game Components of The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863
How To Setup The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863
Setup involves placing the map, positioning the unit counters according to the historical deployment, and distributing player aids. Players need to ensure that all units are correctly aligned with their historical starting positions between June 24 and July 3, 1863. The rulebook provides detailed instructions on how to lay out the game components accurately.
Gameplay Mechanics and Game Objective
Player Experience
Playing **The Great Invasion** is a tense and strategic experience, requiring careful planning and execution. Players must balance resource management with aggressive or defensive tactics. The game challenges the Union player to hold their ground and the Confederate player to push forward and outflank their opponent.
Pros
Cons
Personal Thoughts on The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863
**The Great Invasion** is ideal for history buffs and wargame enthusiasts who appreciate strategic depth and historical accuracy. It is particularly suited for players interested in the American Civil War and the Gettysburg Campaign. However, it may not be the best fit for casual gamers due to its complexity and steep learning curve.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.