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F28: War Always Changes (2018) Board Game

F28: War Always Changes is a science fiction wargame that was self-published in 2018 by designers Karl Bergström, Thor Forsell, and Axel Klingberg. The game features miniatures and is set in a futuristic world where war is constant and ever-evolving. With a focus on dice rolling and measurement movement, F28 offers players a strategic and immersive gaming experience.

Game Components of F28: War Always Changes

  • Rulebooks: The main ruleset and an optional “Player’s Guide” supplement.
  • Miniatures: Players can use any miniatures they prefer, as the game is figure-agnostic.
  • Scenario Materials: Includes campaign settings, faction lists, and various battlefield conditions.
  • Optional Supplements: Additional rules for off-board artillery, sneaking, and signature moves.

    How To Setup F28: War Always Changes

    Setting up *F28: War Always Changes* involves preparing the battlefield and deploying units according to the chosen scenario. Players define their objectives and the scale of the game, which can range from small skirmishes to large battles. The game is highly adaptable, allowing players to create their own scenarios and rules or use the provided examples.

    Gameplay Mechanics and Game Objective

  • Initiative and Activation: Players take turns activating their units, with the option for the opposing player to react within line of sight.
  • Maneuvering and Attacking: Units can perform various activities such as moving, attacking, or retreating.
  • Reaction System: Opposing units can react to activated units, adding a dynamic layer to combat.
  • Suppression Mechanism: Units can suppress enemies to control key positions and lock down targets.
  • Customization: High degree of customization across three modes of play (battles, skirmishes, narrative play) with varying scales and levels of abstraction.
  • Objective: The primary objective varies by scenario but generally involves achieving tactical goals such as controlling territory or eliminating enemy units.

    Player Experience

    Playing *F28: War Always Changes* is characterized by fast-paced and tactical gameplay. The rules are straightforward, allowing players to focus on strategic decisions rather than complex rule interpretations. The game incentivizes real-world solutions to battlefield situations, making it feel organic and less gamey. Narrative play is particularly engaging, where one player acts as a referee, crafting scenarios and storylines similar to a roleplaying game.

    Pros

  • High Customization: Players can adapt the game to any scale or scenario they prefer.
  • Fast-Paced: Speedy gameplay with minimal rule referencing.
  • Tactical Depth: Encourages strategic thinking and tactical decision-making.
  • Flexibility: Can be played in various modes, including battles, skirmishes, and narrative play.
  • Extensive Content: Includes a wealth of optional rules, scenarios, and traits.

    Cons

  • Niche Following: Despite its merits, the game has not gained widespread popularity.
  • Complex Setup for Narrative Play: Requires one player to act as a referee and prepare detailed scenarios.

    Personal Thoughts on F28: War Always Changes

    *F28: War Always Changes* is ideal for players who enjoy deep, tactical gameplay and high levels of customization. It is particularly suited for those who appreciate narrative play and are willing to invest time in crafting scenarios. While it may not appeal to casual gamers due to its complexity and the need for creative setup, it is a gem for dedicated miniatures wargaming enthusiasts looking for a game that offers endless possibilities and dynamic gameplay.

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