We Come in Peace (2016) Board Game
We Come in Peace is a science fiction board game designed by Grant Wilson and released in in 2016. The game features dice rolling, push your luck, and take that mechanics, making it a fun and interactive experience for 2-6 players. The game is set in a futuristic world where players take on the role of aliens trying to conquer planets and fend off enemy attacks.
Game Components of We Come in Peace
How To Setup We Come in Peace
Setting up the game involves placing the game board in the middle of the playing area, distributing player boards, and deploying the defense systems. Players also need to shuffle and distribute resource cards. Flying saucer miniatures are placed according to the game’s initial invasion setup rules.
Gameplay Mechanics and Game Objective
Player Experience
In **We Come in Peace**, players are immersed in a frantic, cooperative defense scenario. The real-time nature of the game creates a high level of urgency and teamwork, as players must communicate and coordinate their actions swiftly to succeed. The variable player powers add a layer of strategy, allowing each player to contribute uniquely to the defense.
Pros
Cons
Personal Thoughts on We Come in Peace
**We Come in Peace** is ideal for players who enjoy cooperative games, especially those who appreciate real-time challenges and science fiction themes. It is a great fit for groups looking for a dynamic, fast-paced game that requires strategic teamwork. However, it may not be the best choice for players seeking a more relaxed or solo gaming experience.
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