Grunt: Tactical Combat in Vietnam, 1965 (1971) Board Game
Grunt: Tactical Combat in Vietnam, 1965 is a wargame released in 1971 by SPI (Simulations Publications, Inc.). Designed by John Kramer and John Young, with artwork by Redmond A. Simonsen, the game focuses on modern warfare during the Vietnam War.
Game Components of Grunt: Tactical Combat in Vietnam, 1965
How To Setup Grunt: Tactical Combat in Vietnam, 1965
The VC player chooses and places elite VC, VC militia, snipers, booby traps, Vietnamese peasants, and porters face down on the board. The American player then deploys units onto the map, using at least four helicopters or road deployment.
Gameplay Mechanics and Game Objective
Player Experience
**Grunt** captures the period ‘feel’ and flavor of the Vietnam War, including air strikes, Medevac evacuations, and the concept of ‘body count’ victory points. However, the game received criticism for its disorganized rules and less-than-ideal component quality.
Pros
Cons
Personal Thoughts on Grunt: Tactical Combat in Vietnam, 1965
**Grunt** is ideal for historical wargamers and those interested in the tactical aspects of the Vietnam War. Despite its flaws, it remains a significant milestone in the development of squad-level wargames. For those who enjoy detailed, realistic combat simulations and are willing to navigate some of the game’s older design issues, **Grunt** can be a rewarding experience. However, it may not appeal as strongly to modern gamers accustomed to more polished and complex game designs.
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