A tabletop game box titled "BLOODTREE REBELLION - Guerrilla Warfare on the Planet Somber" from Game Designers' Workshop, featuring monochrome artwork of a fantastical forest scene with large trees and armed figures hiding among the foliage.
| | | | | | | |

Bloodtree Rebellion: Guerilla Warfare on the Planet Somber (1979)

Bloodtree Rebellion

Bloodtree Rebellion is a two-player board game involving guerilla warfare on the planet of Somber. It was published by Game Designers’ Workshop in 1979 and designed by Lynn Willis. The game is set in a science fiction universe where the Mykin military controls the planet of Somber with an iron fist and a vast array of weapons. On the other side, humans and eventually indigenous aliens rebel against the Mykin in a series of hit-and-run city raids.

Why is Bloodtree Rebellion Popular?

Bloodtree Rebellion is considered a significant game because of its innovative and intriguing political system, well-integrated game background, and simulation of guerrilla warfare. The game is also notable for its cover art by Stephen Fabian.

Game Components of Bloodtree Rebellion

1 map1 rulebook1 sheet of counters

Game Setup of Bloodtree Rebellion

Players choose sides, with one player controlling the Mykin military and the other controlling the rebels. The map is set up with the three cities and the surrounding terrain. The counters are placed on the map according to the scenario being played.

Gameplay Mechanics of Bloodtree Rebellion

Bloodtree Rebellion is a game of guerrilla war against an invading force. Political support of the three cities has an effect of allowing political actions. The game is played in turns, with each turn consisting of a series of phases, including:
– Political Phase: Players determine the level of political support in each city and take political actions based on that support level.
– Movement Phase: Players move their units on the map.
– Combat Phase: Players resolve combat between units.
– Reinforcement Phase: Players receive reinforcements based on the scenario being played.

Game Objective of Bloodtree Rebellion

The objective of the game is to control the three cities on the map. The Mykin player wins if they control all three cities at the end of the game. The rebel player wins if they prevent the Mykin player from controlling all three cities.

We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more