Board game "Bonkers!" cover featuring colorful background, silhouette figures dancing, and text including "Have Some Fun!", age recommendation, and player count, also displaying awards like "Gold Seal of Excellence" and "Major FUN Award".
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Bonkers (2005)

Bonkers!

Bonkers! (also known as This Game is Bonkers!) is a race-style board game designed by Paul J. Gruen and produced first by Parker Brothers in 1978, later by Milton Bradley, and briefly reissued by Winning Moves. The game’s slogan (for all versions) is “It’s Never the Same Game Twice!”. The game has undergone some cosmetic updates over the years, but the Gameplay Mechanics of Bonkers! have remained largely the same.

Why is Bonkers! Popular?

Bonkers! is a classic family board game that has been enjoyed by many generations since its release in 1978. The game’s simple mechanics and high chance factor make it easy to learn and play, while the ever-changing gameplay ensures that no two games are the same.

Game Components of Bonkers!

Each game of Bonkers! comes with the following:
– a gameboard
– four pawns
– a stack of cardboard track cards
– 2 each of the following “Back” cards: “Back 1 Space,” “Back 2 Spaces,” “Back 3 Spaces,” and “Back 4 Spaces”
– 2 each of the following “Ahead” cards: “Go Ahead 1 Space,” “Go Ahead 2 Spaces,” “Go Ahead 3 Spaces,” and “Go Ahead 4 Spaces”
– 2 each of the following “Score” cards: “Go to Nearest Score” and “Score Anytime”

Game Setup of Bonkers!

To set up the game, players place their pawns on the starting space and shuffle the stack of track cards. The top card is then drawn and placed face-up on the board. The game is now ready to begin.

Gameplay Mechanics of Bonkers!

On each turn, players draw a card from the track card stack and follow the instructions on the card. The card may instruct the player to move forward or backward a certain number of spaces, or to score a point. The first player to score 12 points wins the game.

Game Objective of Bonkers!

The objective of Bonkers! is to be the first player to score 12 points by adding instruction cards to the empty spaces in an attempt to move to several scoring stations.

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