A board game box for "Carcassonne: Hunters and Gatherers" on a wooden surface, featuring illustrated prehistoric people and a lush landscape.

Carcassonne: Hunters and Gatherers

Carcassonne: Hunters and Gatherers

Carcassonne: Hunters and Gatherers is a German-style board game that was developed by Klaus-Jürgen Wrede and first published in 2002. It is a standalone game in the Carcassonne series set in the stone age, and is based on the countryside near the French city of Carcassonne, before the establishment of its famed city walls. Like the original game it is based on, the objective of the game is to score points through judicious placement of terrain tiles and followers (colloquially referred to as meeples).

Why is Carcassonne: Hunters and Gatherers Popular?

Carcassonne: Hunters and Gatherers is popular because it is easy to learn, fun, strategic, and takes about an hour to play. It is also significant because it is part of the Carcassonne family of board games, which has sold over 12 million copies and has been officially translated into 22 languages.

Game Components of Carcassonne: Hunters and Gatherers

– 79 land tiles
– 12 bonus tiles
– 1 scoring track
– 5 scoring tiles
– 30 tribe members in 5 colors
– 10 huts in 5 colors
– 10 green wooden discs
– 1 rulebook

Game Setup of Carcassonne: Hunters and Gatherers

Carcassonne: Hunters and Gatherers begins with a single tile on the table, and ends when all of the 78 tiles have been placed. At the start of each turn, a player takes an unplaced tile at random and places it adjacent to one or more already placed tiles such that the terrain features (forest, river, and meadow) on the touching tiles match; meadow to meadow, forest to forest, and river to river. This results in those matching features being extended.

Gameplay Mechanics of Carcassonne: Hunters and Gatherers

After placing a tile, the player may place one of their followers on a terrain feature of that tile, thus claiming ownership of that feature. A follower placed on a meadow is called a Hunter. A follower placed in a forest is called a Gatherer. A follower placed on a river is called a Fisherman.

Game Objective of Carcassonne: Hunters and Gatherers

The objective of the game is to score points by placing tiles and followers in a way that maximizes the number of completed terrain features (meadows, forests, and rivers) that they own.

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