The image shows the cover of a board game named "Carcassonne: Inns & Cathedrals" by Klaus-Jürgen Wrede, published by Rio Grande Games. It features an illustration of a knight on horseback receiving something from a villager against a background of medieval buildings, with "Expansion: must be played with Carcassonne" written under the title.
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Carcassonne: Expansion 1 – Inns & Cathedrals (2002)

Carcassonne: Inns and Cathedrals

“Carcassonne: Inns and Cathedrals” is an expansion for the popular board game Carcassonne, which was originally published in 2000 by Klaus-Jürgen Wrede. Carcassonne is a tile-based German-style board game for two to five players, set in the medieval fortified town of Carcassonne in southern France. The game has sold over 12 million copies and has been officially translated into 22 languages. It has also inspired numerous video games and adaptations on various platforms, including Xbox 360, Nintendo DS, and even a Carcassonne game for Facebook.

Why is Carcassonne: Inns and Cathedrals Popular?

Carcassonne is a classic modern board game that has gained popularity due to its simple yet strategic gameplay, beautiful artwork, and the use of meeples, which are small wooden figurines representing people. The game has an almost cult-like following, with fans creating custom-made meeples and even an award named in their honor (Meeple’s Choice Awards). Carcassonne won the prestigious Spiel des Jahres award in 2001, further contributing to its popularity.

Game Components of Carcassonne: Inns and Cathedrals

The Game Components of Carcassonne: Inns and Cathedrals include:
– Tiles: Players draw and place tiles with a piece of southern French landscape on them.
– Meeples: Small wooden figurines representing people, used to claim points on the tiles.
– Followers: Tiny wooden game pieces that players place on the tiles to lay claim.

Game Setup of Carcassonne: Inns and Cathedrals

Shuffle the tiles and place them face down in a draw pile. Each player is dealt a starting hand of tiles. Players take turns drawing tiles and placing them on the table, connecting them to their existing city, farm, road, or cloister. Players place their followers on the tiles to claim points.

Gameplay Mechanics of Carcassonne: Inns and Cathedrals

The game is a tile-placement game where players draw and place tiles to form cities, farms, roads, and cloisters. Players score points based on the number of completed features and the number of followers they have placed on the tiles. The game ends when all tiles have been used, and final scores are calculated.

Game Objective of Carcassonne: Inns and Cathedrals

The goal of the game is to score the most points by placing tiles and meeples strategically.

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