Board game cover for "Cleopatra and the Society of Architects" featuring illustrated ancient Egyptian characters and construction scene with pyramids and pillars in the background.
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Cleopatra and the Society of Architects (2006)

Cleopatra and the Society of Architects

“Cleopatra and the Society of Architects” is a board game designed by Bruno Cathala and Ludovic Maublanc, published in 2006 by Days of Wonder, and illustrated by Julien Delval and Cyrille Daujean. The game is set in the ancient world of Egypt and allows players to take on the role of architects trying to build parts of Cleopatra’s new palace to gain her favor.

Game Components of Cleopatra and the Society of Architects

– 3-dimensional palace
– Architect tokens
– Corruption tokens
– Resources
– Building pieces

Game Setup of Cleopatra and the Society of Architects

– Prepare the 3-dimensional palace
– Shuffle the architect tokens and place them face up in a pile
– Each player is dealt a hand of cards

Gameplay Mechanics of Cleopatra and the Society of Architects

Players take turns to collect resources or build pieces of the temple, earning talents as they do so. The game can be played by 3-5 players and takes about an hour to play.

Game Objective of Cleopatra and the Society of Architects

The goal of the game is to become the richest architect that survives the building of Cleopatra’s palace.

:Did Cleopatra and the Society of Architects have any connections to the Circus Maximus?

Cleopatra and the Society of Architects were not directly connected to ancient Rome’s Circus Maximus. However, it is believed that Cleopatra had an interest in Roman architecture, which may have indirectly influenced the design and construction of the circus. Nonetheless, no direct evidence suggests their involvement with the Circus Maximus.

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