A board game cover titled "Colonial Diplomacy" by The Avalon Hill Game Company, featuring the Sphinx and pyramids of Egypt in the background and colonial-era soldiers in the foreground.
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Colonial Diplomacy (1994)

Colonial Diplomacy

Colonial Diplomacy is a variant of Diplomacy, a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. The game is set in Asia in the late 19th century, where much of the board is controlled by European colonial powers such as England, Russia, Japan, and Holland. Colonial Diplomacy is the first commercially published true simple Diplomacy variant.

Why is Colonial Diplomacy Popular?

Diplomacy is known for its lack of randomness and emphasis on player negotiation and strategy. It is especially well-suited to postal play, which led to an active hobby of amateur publishing. The game has a dedicated following and is still played today, both in person and online.

Game Components of Colonial Diplomacy

  • Full-color board in two thick pieces
  • Painted wooden playing pieces
  • Small copies of the map for player reference
  • Rules booklet
  • Units: sea and land pieces
  • Supply centre markers

    How To Setup Colonial Diplomacy

    To set up Colonial Diplomacy, each player selects a colonial power and places their units in the designated starting territories. For example, Russia and China start with large land-based armies, while Holland begins with a predominantly water-based force in the islands around Java and Borneo. Great Britain starts with most of India and single fleets in Singapore and Hong Kong. Players receive small maps to aid in their negotiations and strategy planning.

    Gameplay Mechanics and Game Objective

  • Number of Players: 2-7 players, with the best games played with a full complement of seven.
  • Game Objective: Capture as many supply centres as possible within the agreed time limit or number of turns.
  • Turn Structure: Each turn involves players submitting orders, which are then executed simultaneously.
  • Alliances: Players form pacts and alliances, which are crucial for success.
  • Unit Movement: Units can move into adjoining territories or support other units in moving or defending.
  • Supply Centre Capture: Units capture supply centres by occupying the territory at the end of an even turn.
  • Unit Adjustment: Every second turn, players adjust their units based on the supply centres they control.

    Player Experience

    Colonial Diplomacy is known for its blend of simple movement mechanics and complex negotiation elements. Games can last several hours, with a typical session lasting around 2.5 hours for 8 turns. The game encourages strategic thinking and diplomatic maneuvering, making it highly engaging and often filled with moments of surprise and suspense.

    Pros

  • Engaging Diplomacy: The game’s negotiation aspect adds a layer of social interaction and strategy.
  • Simple yet Deep Mechanics: Easy-to-learn movement rules combined with complex diplomatic scenarios.
  • Historical Setting: Set in the colonial era, adding a rich historical context.
  • High-Quality Components: Full-color board and painted wooden pieces enhance the gameplay experience.

    Cons

  • Time-Consuming: Games can be lengthy, requiring several hours to complete.
  • Complex Negotiations: While engaging, the diplomatic aspect can be overwhelming for new players.
  • Dependence on Player Count: The game is best with seven players, which can be challenging to assemble.

    Personal Thoughts on Colonial Diplomacy

    Colonial Diplomacy is ideal for players who enjoy strategic games with a strong social element. It is perfect for those who appreciate the intricacies of diplomacy and negotiation, and are willing to invest the time required for a full game. This game is not for casual gamers looking for quick sessions but is a gem for those who relish complex, interactive gameplay.

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