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Deal Me In (1988)

Board Game: Deal Me In
– Brief History and Background Information of Deal Me In

Deal Me In is a social deduction board game designed for 5-6 players, created by Paolo Mori, the same designer behind the popular game “Werewolves of Millers Hollow”. The game was released in 2018 and has gained popularity due to its simple yet engaging gameplay, as well as its replayability.

Why is Deal Me In Popular?

Deal Me In is a significant game because it offers a fresh take on the social deduction genre, which has gained popularity in recent years. The game is easy to learn and plays quickly, making it accessible for newcomers while still providing depth and strategy for experienced players. Additionally, the game has gained notoriety due to a controversial reveal during the 2019 GeekWars Live event, which added to its allure and popularity.

Game Components of Deal Me In

– 50 Role Cards
– 50 Action Cards
– 60 Token Chits
– 1 Rulebook

Game Setup of Deal Me In

Prepare the role cards, action cards, and token chits.Shuffle the role cards and place them face down in a draw pile.Each player is dealt a hand of 5 role cards.Players take turns selecting and playing role cards, with the goal of forming the best poker hand.

Gameplay Mechanics of Deal Me In

In Deal Me In, players are dealt a hand of role cards and take turns selecting and playing action cards to improve their poker hand. The game is played over several rounds, with players being eliminated if they cannot form a winning poker hand or if they are voted out by other players. The last player remaining wins the game.

Game Objective of Deal Me In

The objective of Deal Me In is to form the best poker hand using the role cards in your hand. Players take turns selecting and playing action cards to improve their hand, with the goal of eliminating other players or forming a winning poker hand. The game ends when only one player remains.

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