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Diaballik (2004)

Diaballik is an abstract strategy board game designed by Philippe Lefrançois, first published in 2004. The game attempts to simulate a sport where two teams are simultaneously trying to get their ball to the opposite team’s goal line. The board depicts a 7×7 grid, and the rules are simple, with each opponent having a team composed of seven players, one of which has a ball. There is no mechanism to remove players, so there are always 14 players in the game.

Game Components of Diaballik:

Board: 7×7 gridTokens: 14 tokens, one for each playerBall: One ball for each team

Game Setup of Diaballik:

Place the board in the center of the table.Each player chooses a team and places their tokens on the board according to their team’s color.One player is randomly chosen to start the game.

Gameplay Mechanics of Diaballik:

Each turn, players take turns moving their tokens.The goal is to bring a player to the opponent’s side with the ball.There is no chance involved in the game, and strategy is essential to win.

Game Objective of Diaballik:

The game ends when one team successfully brings their ball to the opponent’s goal line. The team with the most points wins.

Is Diaballik similar to Dayakattai?

Yes, Diaballik is indeed similar to the traditional Dayakattai game in many ways. Both games involve strategic movement of pieces across the board, capturing opponents’ pieces, and aiming to outwit the other player. However, Diaballik also incorporates elements of asymmetric gameplay, adding an extra layer of complexity.

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