Don’t Drop the Soap (2007)
“Don’t Drop the Soap” Board Game
“Don’t Drop the Soap” is a controversial prison-themed board game designed by art student John Sebelius as a 2006 class project at the Rhode Island School of Design. The game has faced criticism for its theme, but Sebelius has defended it as a lighthearted spoof and not an endorsement of prison rape.
Game Components of Don’t Drop the Soap
How To Setup Don’t Drop the Soap
To set up the game, players select their characters and receive a set of cards. The game board is laid out to represent the different prison locations. Each player starts in The Yard and must navigate through the various locations to achieve parole. The deck is shuffled, and each player draws a starting hand of cards.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Don’t Drop the Soap** can be a highly contentious experience due to its dark humor and reliance on stereotypes, including homophobic, racist, and rape jokes. Many players find the game’s content offensive and insensitive. Despite its intended humor, the game often falls flat due to its crude and outdated jests. The fast-paced gameplay can be engaging for some, but the overall theme and content can make it uncomfortable and even distressing for others.
Pros
Cons
Personal Thoughts on Don’t Drop the Soap
**Don’t Drop the Soap** is not for everyone, especially those sensitive to dark humor or offended by stereotypes. It is best suited for players who can appreciate its intended satire and are comfortable with its controversial content. However, given the widespread criticism and the game’s potential to cause discomfort, it is important to consider the feelings and preferences of all players before deciding to play. If you value games with respectful and inclusive themes, this might not be the best choice for your gaming group.
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