An illustration of a medieval knight on a blue and white checkered horse, with an Excalibur banner above and the phrase "To the victor...the spoils" below. Other figures, including a mounted knight and foot soldiers, are in the background.
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Excalibur (2013)

Excalibur

Excalibur is a board game that revolves around the Arthurian legend and is set in the year 539 in Arthurian England. The game was created by Robert Clardy’s Synergistic Software and resists classification, existing somewhere between an RPG, an adventure game, and a strategy game. The game takes place amidst the chaos after Arthur’s death and pays attention to various sources, starting with the opening sentences: “It is the year 539 in Arthurian England”.

Why is Excalibur Popular?

Excalibur is a popular and significant game due to its unique blend of genres and its authentic portrayal of history. The game provides an immersive experience for players, allowing them to explore the world of Arthurian legends and engage in strategic gameplay. Additionally, Excalibur Games, the company behind the game, has a reputation for producing high-quality historical board games, which have been well-received by players and critics alike.

Game Components of Excalibur

The Game Components of Excalibur include:
– Manors
– Revenue
– Troops
– Improvements
– Artefact tokens
– Dalc markers
– Offa’s Dyke markers

Game Setup of Excalibur

To set up the game, players place an Artefact token with every Dalc marker on the game board. Each game turn is divided into four seasons, and players must obtain manors, improve them, and use the revenue to buy troops or make improvements.

Gameplay Mechanics of Excalibur

Excalibur is a resource-management strategy game, and players must balance their efforts between obtaining manors, improving them, and using the revenue to buy troops or make improvements. The game’s interface combines elements of campaign levels and local levels, and the action chugs along whether players are ready for it or not.

Game Objective of Excalibur

The game’s objective is to gain control over the manors and improve them to generate revenue, which can be used to buy troops or make improvements. Players must strategize and make decisions based on the available resources and their opponents’ actions.

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