Pocket mutation chess

Pocket Mutation Chess is a chess variant invented by Mike Nelson in 2003. In this game, players can take a piece from the board and put it into a pocket, which can be later placed back on the board. The piece in the pocket can be mutated, i.e., changed to a different piece. The game is popular and significant because it adds a new dimension to the traditional game of chess by introducing the concept of mutation and pocket storage.

Game Components of Pocket mutation chess:

– Chess board
– 32 chess pieces (16 white, 16 black)
– Pocket for each player to store one piece

Game Setup of Pocket mutation chess:

The game is played on a standard chess board with the same starting position as in standard chess. Each player has a pocket to keep one piece in to drop on the board.

Gameplay Mechanics of Pocket mutation chess:

– Players make moves as in standard chess.
– Instead of moving, a player can take one of their own pieces from the board and put it into the pocket, provided that the pocket is empty.
– If the piece is placed into the pocket from the last rank, it gets promoted to a piece of higher class.
– A piece in the pocket can be dropped on any empty position on the board, except the last rank.
– The en passant rule applies as in standard chess.
– Pawns that reach the last rank do not get promoted immediately. Instead, they can be placed into the pocket and promoted to a piece of higher class.

Game Objective of Pocket mutation chess:

The game aims to achieve the same objective as standard chess, which is to checkmate the opponent’s king.

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