Power Barons (1986)
Power Barons
“Power Barons” is a board game released in 1986 by Milton Bradley for 3 to 4 players. The game is set in a fictional world where players represent Power Barons, leaders of world economy. The game aims to build power bases in opponents’ territories.
Why is Power Barons Popular?
The game is popular due to its unique theme and engaging gameplay. It combines elements of international economics and investment, making it an interesting and challenging experience for players. Additionally, the game has a lavish production job, which adds to its appeal.
Game Components of Power Barons
The game consists of cards in four basic suits plus a special gray “political power” suit, with values from 5 to 50. Players also use tokens to represent their power bases and other game elements.
Game Setup of Power Barons
Shuffle the cards and place them face down in a draw pile. Each player is dealt a hand of cards. Determine the starting player and begin the game.
Gameplay Mechanics of Power Barons
The game is played in turns, with each player taking turns to play cards and place tokens on the board to build power bases in opponents’ territories. The goal is to build power bases in opponents’ territories and deplete their resources.
Game Objective of Power Barons
The objective of the game is to be the first player to build power bases in all of their opponents’ territories and deplete their resources.
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