Red Star/White Star: Tactical Combat in Europe in the 1970’s (1972)
Red Star/White Star: Tactical Combat in Europe in the 1970s
Red Star/White Star: Tactical Combat in Europe in the 1970s is a board wargame published by Simulations Publications Inc. (SPI) in 1972. The game simulates hypothetical battles in West Germany between Warsaw Pact invaders and NATO defenders during the Cold War. The game’s title refers to the red star on Soviet tanks and the white star on American tanks.
Why is Red Star/White Star: Tactical Combat in Europe in the 1970s Popular?
Red Star/White Star is significant because it was published during the height of the Cold War and reflects the tensions and fears of that time. The game is also notable for its use of hypothetical scenarios, which allowed players to explore the possibilities of a potential future conflict in Europe.
Game Components of Red Star/White Star: Tactical Combat in Europe in the 1970s
One 34″ x 22″ map (includes charts)510 countersScenario sheetRules
Game Setup of Red Star/White Star: Tactical Combat in Europe in the 1970s
The game is a two-player board wargame, where one player controls Warsaw Pact forces trying to invade West Germany, and the other controls NATO forces (Americans and West Germans) trying to stop the invaders. The game contains ten scenarios simulating various parts of the overall battle.
Gameplay Mechanics of Red Star/White Star: Tactical Combat in Europe in the 1970s
Red Star/White Star uses an alternating series of turns. The first player completes these phases:Indirect Fire/Air StrikeMovementClose AssaultOther player: Defensive Fire
Game Objective of Red Star/White Star: Tactical Combat in Europe in the 1970s
The objective of the game is to achieve the victory conditions specified in each scenario.
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