Board game titled "RED STAR / WHITE STAR," with subtitle "Tactical Combat in Western Europe in the 1970's" displayed at the top. The cover features an image of a tank and soldiers in battle, with text indicating the time as 0200 hrs, Summer 1975. The overall color scheme is red and black, typical for military simulation game packaging.
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Red Star/White Star: Tactical Combat in Europe in the 1970’s (1972)

Red Star/White Star: Tactical Combat in Europe in the 1970s

Red Star/White Star: Tactical Combat in Europe in the 1970s is a board wargame published by Simulations Publications Inc. (SPI) in 1972. The game simulates hypothetical battles in West Germany between Warsaw Pact invaders and NATO defenders during the Cold War. The game’s title refers to the red star on Soviet tanks and the white star on American tanks.

Why is Red Star/White Star: Tactical Combat in Europe in the 1970s Popular?

Red Star/White Star is significant because it was published during the height of the Cold War and reflects the tensions and fears of that time. The game is also notable for its use of hypothetical scenarios, which allowed players to explore the possibilities of a potential future conflict in Europe.

Game Components of Red Star/White Star: Tactical Combat in Europe in the 1970s

One 34″ x 22″ map (includes charts)510 countersScenario sheetRules

Game Setup of Red Star/White Star: Tactical Combat in Europe in the 1970s

The game is a two-player board wargame, where one player controls Warsaw Pact forces trying to invade West Germany, and the other controls NATO forces (Americans and West Germans) trying to stop the invaders. The game contains ten scenarios simulating various parts of the overall battle.

Gameplay Mechanics of Red Star/White Star: Tactical Combat in Europe in the 1970s

Red Star/White Star uses an alternating series of turns. The first player completes these phases:Indirect Fire/Air StrikeMovementClose AssaultOther player: Defensive Fire

Game Objective of Red Star/White Star: Tactical Combat in Europe in the 1970s

The objective of the game is to achieve the victory conditions specified in each scenario.

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