A vintage "Revolt on Antares" science fiction minigame box cover featuring a muscular figure with a raised clenched fist and a blaster in the other hand, with an explosive space battle backdrop.
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Revolt on Antares (1981)

Brief History and Background Information of Revolt On Antares

Revolt On Antares is a science fiction themed microgame designed by Tom Moldvay and produced by TSR, Inc. in 1981. The game is set in a distant future where the Terran Empire has established control over the galaxy. The players take on the roles of various factions that are rebelling against the Terran government.

Why is Revolt On Antares Popular?

Revolt On Antares is considered a classic microgame and is remembered fondly by many old-school players. It is also considered a collector’s item and can sell for nearly a hundred U.S. dollars on various online sites.

Game Components of Revolt On Antares

– 1 map
– 1 sheet of counters
– 1 rulebook

Game Setup of Revolt On Antares

Each player chooses a faction to play as and places their counters on the map. Each house has possession of a special alien artifact, chosen at random at the beginning of the game. The game has three different scenarios: Revolt Against Terra (the basic game), The Silakka Invasion, and Power Politics on Imirrhos.

Gameplay Mechanics of Revolt On Antares

Revolt On Antares is a multi-player minigame where rebel factions are trying to overthrow the Terran government. The game is played in turns, with each player taking a turn to move their counters and perform actions. The game uses a simple combat system where players roll dice to determine the outcome of battles.

Game Objective of Revolt On Antares

The objective of the game is to control the most territory on the map by the end of the game.

Player Experience

Revolt On Antares is a fast-paced game that can be played in under an hour. The game is easy to learn and has simple mechanics, making it accessible to players of all skill levels. The game also has a strong theme and interesting characters, which can add to the player experience.

Buy Online

Revolt On Antares can be purchased online from various retailers, including Amazon and eBay.

Conclusion

Revolt On Antares is a classic microgame that is remembered fondly by many old-school players. The game has simple mechanics and a strong theme, making it accessible to players of all skill levels. The game is also considered a collector’s item and can sell for nearly a hundred U.S. dollars on various online sites.

Game Components of Revolt on Antares

  • A short, 16-page rulebook
  • A full-color hex-map of the planet Imirrhos
  • Cardboard counters representing troops, leaders, and artifacts
  • One six-sided die
  • Optional: Galactic Heroes and ancient alien artifacts

    How To Setup Revolt on Antares

    To set up the game, players first choose one of the three available scenarios: Revolt Against Terra, The Silakka Invasion, or Power Politics on Imirrhos. Each scenario has its unique setup instructions. For example, in the Revolt Against Terra scenario, one player takes the role of a house leader leading the revolt, while the other player assumes the role of the Imperial Terran consul. Players then place their respective counters on the map according to the scenario’s setup rules. Each house leader is assigned a special ability and an alien artifact, which are chosen at random.

    Gameplay Mechanics and Game Objective

  • Gameplay Phases: Each turn consists of ten ordered phases, including movement, combat, recruitment, and forging alliances.
  • Combat Mechanics: Combat is resolved by adding up the combat strengths of the units involved and rolling a six-sided die. The side with the higher total wins.
  • Leader Combat: Leaders engage in separate combat, resolved by a simple die roll.
  • Victory Points: Players earn victory points for owning or capturing economic zones and house fortresses.
  • Scenarios:
    – Revolt Against Terra: Two players, one leading the revolt and the other the Imperial Terran forces.
    – The Silakka Invasion: Two players, one defending against the alien Silakkan invasion.
    – Power Politics on Imirrhos: Two to four players competing for control of the planet.

    Player Experience

    **Revolt on Antares** offers a simple yet engaging gameplay experience, particularly appealing due to its science fiction setting and the variety of scenarios. Players can enjoy a world-spanning sci-fi war in under an hour, with each game potentially telling a different story. The game’s simplicity, combined with the special abilities of house leaders and the use of alien artifacts, adds a layer of strategy and storytelling.

    Pros

  • Quick Playtime: Games can be completed in under an hour.
  • Science Fiction Setting: Appeals to fans of science fiction and space-themed games.
  • Variety of Scenarios: Offers multiple ways to play, including two-player and multiplayer options.
  • Special Abilities: House leaders and artifacts add unique strategies and storytelling elements.
  • Portability: Comes in a compact, clear plastic case.

    Cons

  • Simple Combat Mechanics: Combat resolution is straightforward but may lack complexity for some players.
  • Limited Unit Types: Units have similar stats, with differences mainly in special abilities and artifacts.
  • Dependency on Dice Rolls: Outcomes are heavily influenced by dice rolls, which can introduce randomness.

    Personal Thoughts on Revolt on Antares

    **Revolt on Antares** is ideal for players who enjoy science fiction and are looking for a quick, fun wargame experience. It’s particularly suited for those who appreciate simple rules but still want some depth in strategy and storytelling. The game is a great introduction to wargaming for new players and a nostalgic treat for those who remember playing it in the 1980s. However, players seeking more complex combat mechanics or deeper strategic gameplay might find it lacking. Despite this, **Revolt on Antares** remains a charming and entertaining game that can still be enjoyed today.

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