A vintage game cover titled "RIFT TRIPPER" featuring stylized retro artwork with an alien figure in an orange suit and a large insect-like creature amid a black and white sketched landscape with explosions, accompanied by text "the game of man-to-man science-fiction warfare" and a note of its connection to Robert Heinlein's book "Starship Troopers".
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Rift Trooper (1976)

Rift Trooper

Rift Trooper is a 1976 two-player board wargame designed by Richard Bartucci and published by Attack Wargaming Association (AWA). The game is set in a science fiction universe and is heavily inspired by Robert A. Heinlein’s Starship Troopers, although it was created without permission from the original author. The game has gained some popularity and significance in the tabletop gaming community for its unique mechanics and historical value.

Game Components of Rift Trooper

The game typically includes:
– Two player boards
– Counters for units
– A die-roll mechanism
– A rulebook

Game Setup of Rift Trooper

Each player chooses a side and places their units on the board according to the chosen scenario. The game proceeds in turns, with players taking alternating turns. Players roll the die-roll mechanism to determine the outcome of their actions.

Gameplay Mechanics of Rift Trooper

Rift Trooper is a tactical game that involves players controlling their units to capture objectives and eliminate the opposing player’s units. The game’s mechanics are relatively simple, making it accessible for new players while still offering depth for experienced players.

Game Objective of Rift Trooper

The goal of the game is to capture objectives and eliminate the opposing player’s units. The player who achieves this first wins the game.

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