A metal tin with the embossed text "TELLSTONES KING'S GAMBIT" secured with a black rubber band, against a black background.
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Tellstones: King’s Gambit (2020)

Tellstones: King’s Gambit

Tellstones: King’s Gambit is a 2020 tabletop game created by Riot Games under their Riot Tabletop division. The game is set in Runeterra, the fictional universe of the video game League of Legends, and is “based on a traditional game played in the fictional region of Demacia”.

Why is Tellstones: King’s Gambit Popular?

Tellstones: King’s Gambit is popular due to its connection to the League of Legends universe and its unique blend of memory-based gameplay. The game is significant because it is Riot Games’ second tabletop game, following their successful debut with Mechs vs Minions in 2016. The game has received positive feedback for its presentation and build quality.

Game Components of Tellstones: King’s Gambit

The Game Components of Tellstones: King’s Gambit include:
– A felt “line”
– Tokens with symbols on one side
– A rulebook

Game Setup of Tellstones: King’s Gambit

In the two-player version, the players place a piece of felt between them on a table and take turns instructing each other to place a token on the line, flip a token upside down, or swap the positions of two tokens.

Gameplay Mechanics of Tellstones: King’s Gambit

The game is a memory-based bluffing game where players take turns placing tokens on the line, flipping them upside down, or swapping their positions. The goal is to identify a series of hidden tokens to score points.

Game Objective of Tellstones: King’s Gambit

The objective of the game is to score the most points by identifying hidden tokens and correctly guessing their positions.

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