The Logo Board Game (2008)
The LOGO Board Game
The LOGO Board Game is a trivia game created about advertising. It was launched by Drumond Park in the UK in 2009 and was one of the three top-selling adult games in the UK for that year, with Drumond Park’s Articulate and Rapidough taking the number 2 and 3 spots. The game launched internationally in 2010 when it was nominated for the Toy of the Year in the Netherlands, and was awarded the “Grand Prix du Jouet – Jeu D’ambiance” in France.
Why is The LOGO Board Game Popular?
The Logo Board Game is popular because it is a fun and engaging way to test your knowledge of popular brands and logos. It is easy to learn and fun to play, making it a great game for families and friends to enjoy together.
Game Components of The Logo Board Game
How To Setup The Logo Board Game
To set up the game, place the board in the center of the table. Players, who can be from 2 to 6 in number, or teams, choose their playing pieces and place them on the start space. The question cards are shuffled and placed in the card box.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
The objective is to be the first player or team to reach the winning zone in the center of the board by answering questions correctly. To win, players must answer both a yellow and a red question in a row when they reach the central zone.
Player Experience
Playing The Logo Board Game involves a blend of knowledge and luck. Players take turns drawing question cards and answering questions about various brands and products. The game is engaging for those who enjoy trivia and have a good understanding of consumer brands. However, it can also make players feel somewhat uneasy about their extensive knowledge of advertising and consumerism.
Pros
Cons
Personal Thoughts on The Logo Board Game
The Logo Board Game is best suited for those who enjoy trivia games and have a keen interest in consumer brands. While it may not be the most original game, it provides a fun and challenging experience, especially for groups. However, players who are not fond of consumerism or prefer more innovative gameplay mechanics might find it less appealing.
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