A vintage board game titled "War between the States 1861-1865" with a detailed illustration depicting a Civil War battle scene on its cover.
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War Between The States 1861-1865 (1977)

War Between the States 1861–1865

War Between the States 1861–1865 is a grand strategy board wargame published by Simulations Publications Inc. (SPI) in 1977, which simulates the American Civil War from 1861 to 1865. The game is popular and significant due to its detailed and large-scale historical simulation of the war, covering both the Eastern and Western Theaters from the Battle of Fort Sumter to the Confederate surrender at Appomattox Court House.

Key Features

Some key features of the game include:

Game Components of War Between The States 1861-1865

  • 1,400 counters representing military units (infantry, cavalry)
  • A large 66″ x 34″ hex grid map of the United States from Pennsylvania to Texas
  • 1400 counters
  • A 20-page rulebook
  • Player aid cards and displays
  • Three 22″ x 34″ maps.

    How To Setup War Between The States 1861-1865

    Setting up the game involves arranging the counters on the map according to the initial deployment rules, which can be found in the rulebook. The map is divided into hexes, and each counter has a specific placement based on historical starting positions. Players must also organize their economic, logistical, and command structures before beginning the game.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Strategic Turn: Each monthly Game Cycle starts with a Strategic Turn, where players manage economic, logistical, production, command, and political operations.
  • Game Turns: Four weekly Game Turns follow, with each turn including movement, combat, and leader initiatives.
  • Leader Abilities: Leaders have initiative and command ratings that affect their ability to move and command units.
  • Economic and Production Rules: Players must manage resources and production to maintain and expand their armies.

    Game Objective

  • The Union’s goal is to defeat the Confederacy and maintain the integrity of the United States.
  • The Confederacy’s goal is to survive and gain recognition as an independent nation, rather than to conquer the Union.

    Player Experience

    **War Between The States 1861-1865** is described as a complex and immersive game that is “not for any but the most determined beginners” due to its length and complexity. The game offers a deep dive into the strategic, economic, and political aspects of the American Civil War. Players will find it rewarding, especially if they are serious about historical wargaming.

    Pros

  • Historical Accuracy: The game includes detailed historical references and simulates key political and economic effects on military operations.
  • Complexity and Depth: Offers a rich and complex gaming experience with multiple layers of strategy.
  • Replayability: The game is eminently playable again and again, with different scenarios and outcomes each time.

    Cons

  • Length and Complexity: The game is very long and complex, requiring significant time and space to play.
  • Rule Clarity: Some rules are described as “murky points” that can lead to confusion and require amendments for smoother gameplay.

    Personal Thoughts on War Between The States 1861-1865

    This game is ideal for serious historical wargamers and those interested in the American Civil War. It provides a comprehensive and challenging experience that simulations the full scope of the conflict. However, it may not be suitable for casual gamers due to its complexity and the significant time commitment required. For educators, it can be a valuable tool for teaching the Civil War, as it includes important political and economic aspects of the period.

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