8-Bit Mafia/Werewolf (2014) Board Game
8-Bit Mafia/Werewolf is a social deduction game that was released in in 2014. It is designed by Michael Scott and features artwork by Home Run Games. The game is meant for a large group of players, ranging from 7 to 24 participants, and has a runtime of around 15 minutes. Players take on different roles in the game, with the objective of either uncovering the Mafia/Werewolf players or evading detection themselves.
Game Components of 8-Bit Mafia/Werewolf
How To Setup 8-Bit Mafia/Werewolf
To set up the game, distribute the character cards randomly among the players. Each player receives a role card indicating whether they are a villager, a mafia member, or a werewolf. The setup is straightforward, with the goal of ensuring each player understands their role without revealing it to others.
Gameplay Mechanics and Game Objective
Player Experience
Playing **8-Bit Mafia/Werewolf** is an engaging and intense experience, filled with paranoia and social deduction. Players must navigate complex social dynamics, make alliances, and deceive others to win. The game encourages active communication and strategic thinking.
Pros
Cons
Personal Thoughts on 8-Bit Mafia/Werewolf
**8-Bit Mafia/Werewolf** is perfect for those who enjoy social deduction games and are looking for a fun, interactive experience with friends or at parties. It’s a great choice for groups that enjoy bluffing, deception, and teamwork. However, it may not be the best fit for smaller gatherings or players who prefer less socially intense games.
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