7: The Sins (2019) Board Game
7: The Sins’ is a deduction and memory-based board game that was released in in 2019. Designed by Nicola Angius, the game is designed for 2 to 5 players and has a runtime of 10-15 minutes. Players must use memory and deduction skills to collect sets of sins while avoiding the Virtue cards.
Game Components of 7: The Sins
How To Setup 7: The Sins
Setting up **7: The Sins** involves several steps. First, assemble the modular board using the city tiles, each creating a unique map for each playthrough. The Sins player chooses one of the two available Sins (either Sloth or Pride) and prepares their respective boards and cards. The F.A.I.T.H. players select their heroes and set up their dashboards. The game includes multiple missions, and the players must choose one to begin, setting up the story board and objectives accordingly.
Gameplay Mechanics and Game Objective
Player Experience
**7: The Sins** offers a dynamic and intense gaming experience. The F.A.I.T.H. players must coordinate and strategize to complete their missions, while the Sin player aims to thwart their efforts through strategic reactions and summoning demons. The game encourages teamwork among the F.A.I.T.H. players, who need to balance their actions to avoid corruption and defeat the Sin. The modular setup and various missions ensure high replayability.
Pros
Cons
Personal Thoughts on 7: The Sins
**7: The Sins** is ideal for fans of one-versus-many games and those who enjoy narrative-driven experiences with deep strategic elements. It is best played with 2-5 players, with the optimal experience at 5 players (1 controlling the Sin and 4 as F.A.I.T.H. heroes). The game is suited for players aged 14 and up due to its complexity and theme. Despite potential balance issues, the game’s high replayability and engaging mechanics make it a standout in its genre.
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