| | | | | | |

5150 (2006) Board Game

5150 is a science fiction wargame that was released in in 2006. It is designed by Paul Kime and features miniatures and simulation elements. The game is published by Two Hour Wargames (THW Game Design) and is designed for 2-4 players, with a playtime of around 120 minutes. Players take on the roles of different factions in a futuristic setting, battling it out for control and supremacy.

Game Components of 5150

  • 260-page rulebook: Detailed tabletop rules.
  • Four Color Cardstock Battle Boards: For gameplay.
  • Over 110 Color Character Counters: To represent characters and units.
  • Five Character Classes: Diverse roles for players.
  • Thirty different Alien races: Including robots.
  • Unique Attributes and Skills: For character creation.
  • More than twenty different Professions: Ranging from mundane to exotic.
  • Economics System: Simplified for quick gameplay.
  • Combat System: Realistic and deadly.
  • Encounters/Scenarios: Fifteen unique encounters and thirty-two interlocked encounters over two storylines.
  • Sci-Fi Boxing game: A complete standalone game within the system.

    How To Setup 5150

    Setting up **5150: New Beginnings** involves preparing the Battle Boards and distributing the Character Counters. Players choose their characters, select their professions, and assign attributes and skills. The game includes pre-designed scenarios, so players can dive into the story quickly. The setup is designed to be straightforward, allowing players to focus on the adventure rather than complex preparation.

    Gameplay Mechanics and Game Objective

  • Reaction System: Characters act and react to each other’s actions, similar to other games in the series.
  • Solo, Co-op, and Head-to-Head Play: Versatile gameplay options.
  • Character Development: Acquire wealth, fight crime, commit crimes, or live a low-key life.
  • Exploration: Explore alien worlds for adventure and profit.
  • Economics: Manage wealth and living standards.
  • Combat: Engage in realistic and deadly battles.
  • Story-Driven: The goal is to advance your character’s story and achieve personal objectives.

    Player Experience

    Playing **5150: New Beginnings** is an immersive experience that lets players create their own stories in a futuristic, urban setting. The game offers a high degree of freedom, allowing players to choose their paths, whether it’s becoming an interplanetary smuggler, a bounty hunter, or something entirely different. The game’s reaction system and dynamic scenarios ensure that no two games are the same, providing a unique experience each time.

    Pros

  • High Replayability: Dynamic scenarios and random events.
  • Versatile Gameplay: Supports solo, co-op, and head-to-head play.
  • Deep Character Customization: Various classes, professions, and attributes.
  • Simplified Economics: Easy to manage, focusing on gameplay over bookkeeping.
  • Immersive Storytelling: Players create their own stories and adventures.

    Cons

  • Complex Rules: The 260-page rulebook can be overwhelming for new players.
  • Steep Learning Curve: The reaction system and various mechanics require some time to master.
  • Dependency on Scenarios: The game’s replayability is highly dependent on the included scenarios and the player’s creativity.

    Personal Thoughts on 5150

    **5150: New Beginnings** is ideal for players who enjoy immersive sci-fi adventures and are looking for a game with deep character customization and dynamic gameplay. It is particularly suited for fans of solo and co-op games, as well as those who appreciate a high level of replayability. However, it may not be the best fit for players seeking a simple, quick-to-learn game due to its complex rules and steep learning curve.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more