1985: Under an Iron Sky is a modern warfare board game that takes place in an alternate timeline where the Cold War escalated into a full-scale conflict in the mid-1980s. Players take on the roles of various factions as they vie for control and supremacy in a world on the brink of nuclear destruction.
Game Components of 1985: Under an Iron Sky
Maps: 3 large maps (95x65cm) and 2 smaller maps (31x24cm) depicting Central Europe from Denmark to Northern Italy.Counters: Over 2000 matte plasticized counters representing Warsaw Pact and NATO combat and support units.Rulebook: 65-page Rules booklet.Scenario Booklet: 60-page Scenario / Designer’s Notes booklet.Charts and Tables: 18 sheets in full color.Additional Content: Includes living rules, scenario booklets, planning maps, and additional counters and rules.
How To Setup 1985: Under an Iron Sky
Setup involves placing the maps, sorting and deploying the extensive number of counters according to the specific scenario, and reviewing the detailed rules and charts. The game includes various scenarios, each with its own setup instructions, such as “Forward, Comrades!” and “It Started in the Shipyards”.
Gameplay Mechanics and Game Objective
Operational Scale: Division/Brigade sized ground combat units and Squadron sized Air and Helicopter units.Air War: Extensive rules covering Escort, Intercept, SEAD, Wild Weasel, Ground Strike, and more.Electronic Warfare: Includes EF-111 and Yak28 PP Offensive ECM Squadrons and E-3 Sentry and A-50 Mainstay AWACS Squadrons.Special Forces: Airmobile, Paratroops, Artillery, SSM, SAM, and Air Defense Artillery units.Chemical and Nuclear Warfare: Rules for chemical and nuclear warfare, including uncontrolled escalation to Strategic Nuclear Exchange.Variable Reinforcements: NATO and Warsaw Pact reinforcements vary based on player decisions and events.Objective: The primary goal is to control key areas of Central Europe while managing resources, air superiority, and the risk of escalation into a larger conflict.
Player Experience
Playing **1985: Under an Iron Sky** is a complex and immersive experience, often referred to as a “monster game” due to its depth and playtime, which can extend up to 120,000 minutes. Players must constantly manage multiple aspects of modern warfare, including ground combat, air superiority, and electronic warfare. The game demands strategic thinking and meticulous planning, making it suitable for experienced wargamers.
Pros
Highly Detailed: Covers every aspect of modern warfare with granular detail.Historical Accuracy: Order of Battle and TO&E set exactly in July 1985.Multiple Scenarios: Offers various campaign games and smaller scenarios, providing diverse gameplay experiences.Complex Strategy: Appeals to players who enjoy deep, strategic gameplay.High Replayability: Variable reinforcements and multiple scenarios ensure high replay value.
Cons
Steep Learning Curve: The extensive rules and complexity can be overwhelming for new players.Long Playtime: Games can last an extremely long time, requiring significant commitment.High Cost: Priced at 160 Euros, making it a significant investment.
Personal Thoughts on 1985: Under an Iron Sky
**1985: Under an Iron Sky** is tailored for experienced wargamers who appreciate detailed simulations of military conflicts. It is not a casual or introductory game; instead, it is designed for those who relish the complexity and depth of operational-level wargaming. The game’s historical accuracy, multiple scenarios, and high replayability make it a standout in the genre, but its complexity and long playtime may deter less dedicated players.
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