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1961 (2022) Board Game

The 1961 Board Game is a strategic card game designed by Michael Kuroda and released in in 2022. It is a print & play game that can be played by 2–6 players, with the best experience being with 4–6 players. The game is set in the year 1961, a pivotal period in history which saw significant political events and shifts in power dynamics around the world.

Game Components of 1961

  • Moon Lander** cards for each player
  • Playable cards** with reversible design (action side and building side)
  • Reference cards** for each player
  • Response system** cards for countermeasures
  • Building** cards that provide continuous benefits
  • Action** cards for single-use effects
  • Supply** cards to protect buildings and enhance their effects

    How To Setup 1961

    To set up the game, each player places a ‘Moon Lander’ card in front of them. The remaining playable cards are shuffled to form the draw pile. Each player draws three cards from the draw pile and places one of these cards face-down to protect their ‘Moon Lander’.

    Gameplay Mechanics and Game Objective

  • Drawing and Playing Cards:** Each turn, a player draws one card from the draw pile and must play one card from their hand.
  • Three Ways to Play a Card:**
  • Building (White Half):** Place a card face-up to construct a building, offering continuous benefits.
  • Action (Red Half):** Discard a card to activate its action effect, which can disrupt opponents.
  • Supply (Face-Down):** Place a card face-down onto a building to protect it from enemy attacks and increase its effectiveness.
  • Victory Conditions:** The game can be won in three ways:
    – Build three embassies.
    – Use response systems and sabotage effectively to eliminate other players.
    – Utilize cumulative effects of buildings to outmaneuver opponents.

    Player Experience

    Playing “1961” is a highly competitive and fast-paced experience. The game is designed to be mean, with significant potential for player elimination, especially in larger player counts. This can lead to a situation where some players are eliminated early, leaving others to continue the game. The gameplay is often random, with a high reliance on the cards drawn and played.

    Pros

  • Quick Gameplay:** Games last about 15 minutes.
  • High Competitiveness:** Encourages strategic thinking and quick decision-making.
  • Unique Mechanics:** The reversible card design adds a layer of complexity and strategy.

    Cons

  • Player Elimination:** Can lead to some players being eliminated early, reducing their overall engagement.
  • Randomness:** The game’s outcome is heavily influenced by the cards drawn, which can make the game feel less strategic at times.
  • Components:** Some players find the components unexciting and the game’s meanness unforgiving.

    Personal Thoughts on 1961

    “1961” is a game for those who enjoy high-stakes, competitive gameplay with a touch of randomness. It is ideal for players who appreciate quick, strategic games and are not deterred by the possibility of early elimination. However, it may not be the best fit for players seeking more sophisticated or elegant gameplay mechanics, as the game’s design prioritizes direct competition over nuanced strategy.

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