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1940: What If Germany Went East? (2010) Board Game

1940: What If Germany Went East? is a board game that explores an alternate history scenario where Germany’s military forces turn eastward towards the Soviet Union instead of westward towards France during World War II. This game allows players to engage in strategic warfare and simulate what could have happened if Germany had pursued a different path during the war.

Game Components of 1940: What If Germany Went East?

  • Game Board:** Featuring a hexagon grid map.
  • Counters and Units:** Representing various military forces and resources.
  • Combat Results Table:** Used for resolving battles.
  • Rulebook:** Detailing game mechanics and setup.
  • Player Aids:** Charts and tables for strategic planning.

    How To Setup 1940: What If Germany Went East?

    Setup involves placing the game board, distributing counters and units according to the initial deployment rules, and each player setting up their strategic resources. The game assumes a departure from the historic timeline where Hitler decides to attack the Soviet Union in 1940 instead of focusing on Western Europe. Players must carefully position their forces to reflect this alternative historical scenario.

    Gameplay Mechanics and Game Objective

  • Hexagon Grid:** The game is played on a hexagon grid map, which facilitates strategic movement and combat.
  • Ratio / Combat Results Table:** Used to determine the outcomes of battles based on unit ratios and dice rolls.
  • Simulation:** The game simulates a strategic-level war between Germany and the Soviet Union in an alternative historical context.
  • Objective:** The primary objective is to weaken or defeat the opposing side by capturing key territories and disrupting their supply lines.

    Player Experience

    **1940: What If Germany Went East?** offers a deep and complex wargaming experience, appealing to those interested in alternative history scenarios and strategic-level warfare. Players need to plan meticulously, managing resources, unit deployments, and combat strategies. The game supports 2 to 4 players and has a playing time of around 240 minutes.

    Pros

  • Immersive Alternative History:** Provides a unique perspective on World War II by exploring what could have happened if Germany had focused on the Eastern Front earlier.
  • Strategic Depth:** Offers complex gameplay mechanics that challenge players to think strategically.
  • Historical Context:** Engages players with a detailed and realistic portrayal of military operations.

    Cons

  • Complexity:** May be overwhelming for new players due to the intricate rules and mechanics.
  • Limited Appeal:** The game’s focus on a specific alternative historical scenario might limit its appeal to a niche audience.
  • Lengthy Gameplay:** The game can take several hours to complete, which might not be suitable for all players.

    Personal Thoughts on 1940: What If Germany Went East?

    This game is ideal for experienced wargamers and history enthusiasts who are fascinated by alternative historical scenarios. It requires a significant investment of time and strategic thinking, making it less accessible to casual gamers. However, for those who enjoy deep strategy and historical simulations, **1940: What If Germany Went East?** provides a rich and engaging gaming experience.

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