18EZ (2009) Board Game
18EZ is a board game released in 2009 that falls under the categories of Economic, Trains, and Transportation. It is designed by Drew Dane and Martin Tyman, with artwork by Andrew / Clay Games. The game focuses on network and route building, stock holding, and tile placement mechanics, making it a strategic and engaging experience for players.
Game Components of 18EZ
How To Setup 18EZ
Setting up 18EZ involves preparing the game components for each level. Start with Level 1, which is the simplest version, and gradually add more complexity as you move to Level 2 and then Level 3. Each level introduces new rules and components, ensuring a smooth learning curve. Players need to lay out the board, distribute the initial stock and cash, and prepare the train and company tokens according to the specific level’s instructions.
Gameplay Mechanics and Game Objective
Player Experience
The player experience in 18EZ varies by the number of players. For two players, the game can feel a bit tame, but it becomes more engaging with three players. The game is designed to be simple yet enjoyable, especially for those new to the 18xx series. As players progress through the levels, the game becomes more challenging and immersive.
Pros
Cons
Personal Thoughts on 18EZ
18EZ is perfect for those new to the 18xx series or looking for a gentle introduction to complex economic and train-themed board games. It is an excellent teaching tool, gradually building complexity to prepare players for more advanced 18xx games. While it may not offer the depth that experienced players crave, it is a great starting point for anyone interested in diving into the world of 18xx games[3|.
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