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18EZ (2009) Board Game

18EZ is a board game released in 2009 that falls under the categories of Economic, Trains, and Transportation. It is designed by Drew Dane and Martin Tyman, with artwork by Andrew / Clay Games. The game focuses on network and route building, stock holding, and tile placement mechanics, making it a strategic and engaging experience for players.

Game Components of 18EZ

  • The game is divided into three levels: Level 1, Level 2, and Level 3, each building on the previous one[4|.
  • Game boards and tracks for each level.
  • Stock certificates.
  • Train and company tokens.
  • Cash and other financial components.

    How To Setup 18EZ

    Setting up 18EZ involves preparing the game components for each level. Start with Level 1, which is the simplest version, and gradually add more complexity as you move to Level 2 and then Level 3. Each level introduces new rules and components, ensuring a smooth learning curve. Players need to lay out the board, distribute the initial stock and cash, and prepare the train and company tokens according to the specific level’s instructions.

    Gameplay Mechanics and Game Objective

  • Level System: The game is structured into three levels, each increasing in complexity[4|.
  • Stock Management: Players manage stock certificates and companies.
  • Train Operations: Players operate trains and manage railroad companies.
  • Financial Management: Players handle cash and financial transactions.
  • Objective: The primary goal is to accumulate wealth by successfully managing railroad companies and their operations.

    Player Experience

    The player experience in 18EZ varies by the number of players. For two players, the game can feel a bit tame, but it becomes more engaging with three players. The game is designed to be simple yet enjoyable, especially for those new to the 18xx series. As players progress through the levels, the game becomes more challenging and immersive.

    Pros

  • Gradual Learning Curve: The level system helps new players learn the 18xx mechanics step-by-step.
  • Accessible: Designed to be easy to understand for those unfamiliar with 18xx games.
  • Engaging: Becomes more exciting as the complexity increases with each level.
  • Educational: Teaches the fundamental mechanics of 18xx games effectively.

    Cons

  • Limited for Experienced Players: The simplicity of the early levels may not be challenging enough for experienced players.
  • Dependent on Player Count: The game is more enjoyable with three players rather than two.

    Personal Thoughts on 18EZ

    18EZ is perfect for those new to the 18xx series or looking for a gentle introduction to complex economic and train-themed board games. It is an excellent teaching tool, gradually building complexity to prepare players for more advanced 18xx games. While it may not offer the depth that experienced players crave, it is a great starting point for anyone interested in diving into the world of 18xx games[3|.

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