1880: China (2010) Board Game
1880: China is a board game released in 2010 by designer Sofia Zhong. It falls under the categories of Economic and Trains, and features gameplay centered around auction/bidding, network and route building, stock holding, and tile placement mechanics.
Game Components of 1880: China
How To Setup 1880: China
Setup begins with a private company draft where players bid on eight different private companies. Following this, players select Foreign Investors, which are minor companies that accumulate revenue but do not own trains. Each player then forms a major corporation with a starting share price between 70, 80, 90, and 100 yuan per share. Players also choose the size of their Director’s Certificate, which determines their access to different train phases.
Gameplay Mechanics and Game Objective
Player Experience
Playing **1880: China** is a multifaceted experience that challenges players to manage multiple strategic layers. The game requires a balance between building an efficient rail network, optimizing train routes, and managing the financial aspects of the company. The unique mechanics, such as the Foreign Investors and the Director’s Certificate, add a layer of complexity that makes the game deeply engaging but also demanding.
Pros
Cons
Personal Thoughts on 1880: China
**1880: China** is ideal for experienced board game enthusiasts, particularly those familiar with the 18xx series. The game’s complexity and depth make it a favorite among players who enjoy strategic planning and financial management. However, it may not be the best choice for new players due to its intricate rules and long playtime. For those willing to invest the time to learn and master its mechanics, **1880: China** offers a rewarding and challenging gaming experience.
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