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1500 m (2018) Board Game

1500 m’ is a board game released in 2018, designed by Gonzo Bríos and illustrated by Lucky loser. It falls under the categories of Card Game, Racing, and Sports, with gameplay mechanics involving Auction/Bidding, Movement Points, Simulation, and Simultaneous Action Selection. The game is designed for 3-8 players, with a recommended age of 12 and up.

Game Components of 1500

  • Mounted board with a sepia-colored map design
  • Tokens for colonies and resources
  • Cards for player actions and AI decks
  • Expansions for different nations (England, France, Portugal, Spain, and The Netherlands)
  • Logistical and AI decks for solo and multiplayer enhancements.

    How To Setup 1500

    Setting up “1500” involves placing the mounted board, which represents the geographic regions of South and Central America. Players select their nation and respective card decks, and the game includes expansions that introduce new card powers and nuances. The setup is relatively straightforward, with the board and cards organized to reflect the colonial era theme.

    Gameplay Mechanics and Game Objective

  • Area Control: Players place colonies across fifteen regions on the board.
  • Resource Management: Control geographic regions or monopolize resources to maximize points.
  • Card Actions: Players use cards to place or remove colonies, affect opponents, and manage resources.
  • Turn Structure: Six turns per game, each representing a significant period in the colonial era.
  • Objective: Reduce opponents’ colonies while maximizing one’s own points through control and trade.

    Player Experience

    Playing “1500” can be a mixed bag. The game is quick and light, making it easy to teach and learn, but it lacks depth for some players. The card-based system allows for sweeping changes to the board, and the game’s theme, while questionable, adds a unique twist. Players have noted that introducing house rules, such as alternating turns, can enhance the game’s competitiveness and appeal.

    Pros

  • Easy to Learn: Quick and straightforward rules.
  • Fast Gameplay: Turns resolve quickly, and the game can be completed in a short time.
  • Solo and Multiplayer Options: AI decks enhance solo play and add complexity to multiplayer games.
  • High-Quality Components: The mounted board and tokens are of good quality.

    Cons

  • Questionable Theme: The game’s focus on colonial exploitation can be uneasy for some players.
  • Limited Depth: Some players find the game too light and lacking in complexity.
  • Card Action Mechanics: The simultaneous card actions can feel odd and less competitive than an alternating turn structure.

    Personal Thoughts on 1500

    “1500” is for players who enjoy light, area control games with a historical twist. It’s ideal for those who want a quick, easy-to-teach game that can be played in a single evening. However, players seeking deeper strategy or complex gameplay might find this game lacking. The game’s solo mode, enhanced by the AI decks, is a notable feature for those who prefer playing alone. Overall, it’s a solid but unremarkable effort that shows promise for future lighter games from Dan Verssen Games.

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